Pathwork
Terraform your way through several micro-grids as the fallen bird Jasper before finding your comrade across time, Ingrid, an imp from the distant past who can blow things up. The two unlikely heroes can affect each other's maps, and they must help each other escape maze after maze... and figure out why they are stuck.
HOW TO PLAY:
Reach the exit with all active characters before running out of energy to clear a level.
Characters can act in any order you choose. Moves made in one era affect all other eras.
Grass tiles do not exist inherently in the red era.
Characters can exchange energy when occupying the same tile in different eras.
Collect tokens to purchase upgrades and unlock the final levels.
This game is a work in progress, but I've been letting it gather dust for long enough that I wanted to get a build of my (first ever) game up. There's lots I know I would change now, including a lot of the levels, and maybe I will one day. Feel free to send feedback if you please.
Best played on a desktop browser :)
Status | In development |
Platforms | HTML5 |
Author | sean_eons |
Genre | Puzzle |
Made with | Unity |
Tags | calm, Cozy, Isometric, meditative, Pixel Art, Retro, Singleplayer, tile-shifting, Turn-based, vaporwave |
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